Fluids Demos

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grury
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Fluids Demos

Postby grury » Tue Mar 03, 2009 7:08 am

Hi guys n gals,

Heres a short demo of some stuff I been playing with in the past 6 months or so.

Hope u enjoy it. c & C very welcome.

Flash: http://grury.cgsociety.org/gallery/

Quicktime: http://www.grury.me.uk/RealFlowReel.mp4

Cheers
www.grury.me.uk


lukeiamyourfather
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Fluids Demos

Postby lukeiamyourfather » Tue Mar 03, 2009 8:33 am

Very nice work! The sound was very nice as well. Thanks for sharing the work with everybody. Cheers!

Dudateles
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Fluids Demos

Postby Dudateles » Tue Mar 03, 2009 6:02 pm

Very Good!! The simulation and the render look great! Congrats
Eduardo Teles
dudateles.blogspot.com

grury
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Fluids Demos

Postby grury » Wed Mar 04, 2009 7:18 am

Thank you very much guys!
www.grury.me.uk

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zorcad
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Fluids Demos

Postby zorcad » Wed Mar 04, 2009 8:51 am

Nice work.
www.zorcad.com

bealobo
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Fluids Demos

Postby bealobo » Wed Mar 04, 2009 3:16 pm

Beautiful shots. The corridor flood has got a great sense of scale, congrats. And the last shot, how did you make that?
Did you get the last frame of the sim and emit smoke from that with Maya fluids or so?
www.bealobo.com

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Elgyn
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Fluids Demos

Postby Elgyn » Wed Mar 04, 2009 8:34 pm

Very nice, but next time upload to youtube or Vimeo so that we don't have to download all this ;)

grury
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Fluids Demos

Postby grury » Thu Mar 05, 2009 8:46 am

Thanks all!

Bea: On the last shot I loaded the RealFlow particles into Maxs' PFlow and had a deflector passing through the particles and sending then to a new event. to create the explosion. I then saved the particles with Krakatoa as .prt sequence. Then loaded them up again using Krakatoa PRT Loader, and cloned them several times and applied a different low scale noise to every single one to get a denser cloud, in the end I think there were around 20 Million.
I then rendered a pass with Krakatoa and did the transition from mesh to particle cloud in Combustion.

Elgyn: Yep, I did create an account in Vimeo, but no time to fiddle with it, yet. Theres the Flash version on CGSociety though.
www.grury.me.uk

bealobo
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Fluids Demos

Postby bealobo » Thu Mar 05, 2009 10:52 am

Good technique, the result is beautiful.
Thanks for the explanation.
www.bealobo.com

slony
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Joined: Mon May 18, 2009 9:05 pm

Fluids Demos

Postby slony » Tue May 19, 2009 7:18 am

Hey!

I really love this work! Thanks for sharing and for the inspiration.
I'm new to RealFlow, but it really fascinates me and i try to put every free minute into learning...my girlfriend starts to hate me :)
So what, now I'm stuck. Can anyone give me a hint on how to create such beautiful "Blobs" like those in the second scene of this reel? I've tried some setups in the last 48 hours, but none of them seemed to get me in the right direction.

Drop falls into container with some fluid...that is my basic idea of this scene, but either i use the wrong fluids or wrong proportions. By now, I kept everything rather small to keep simulation times slow..
I used so far:

RealFlow Scale: 1.0

a hemisphere as container: scale 3.0
a filled sphere emitter as drop: scale 0.1

Cheers
Kai


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