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Import granular to Maya and Vray rendering

Posted: Wed Jan 31, 2018 9:50 am
by Kumicho
Hi everyone, Im starting to experiment with Dyverso-granular simulations.
Im working on my first simulation and I will import that into Maya and render with Vray.

I usually work with fluids or .bin particles, importing with RFConnect or Stiching alembic mesh files.

With granular simulations I dont have any of this options, ┬┐how do you import this into maya, and, how render it with vray?

Thank you pals.

Re: Import granular to Maya and Vray rendering

Posted: Wed Jan 31, 2018 10:27 am
by ChristianZ
Hi !

I don't really understand the problem: Dyverso granular sims in RF10.1 allow to export .rpc particles, which can be imported to Maya?

Re: Import granular to Maya and Vray rendering

Posted: Wed Jan 31, 2018 1:06 pm
by Kumicho
Thanks Christian for your reply.

Is not a problem really, only want to know what ir the correct workflow for import rpc particles into maya and render with Vray. As I mentioned before, I only have worked with bin. and alembich mesh.

Re: Import granular to Maya and Vray rendering

Posted: Wed Jan 31, 2018 3:45 pm
by ChristianZ
Oh, I see, sorry I got that wrong.

Well, I have learned a couple of things about V-ray in this course https://www.learnwaterydesign.com where Catalysee does all rendering with V-ray and RealFlow, but I just started.
What I do like as render option for granular and other particles data is Krakatoa, since it is able to render sand or snow much faster than by using little spheres or similar methods.

Re: Import granular to Maya and Vray rendering

Posted: Wed Jan 31, 2018 5:38 pm
by Kumicho
Really nice masterclass for 900$ and Krakatoa for rendering starting at 400$ :o

I only need a few advices about Realflow>Maya workflow

Re: Import granular to Maya and Vray rendering

Posted: Fri Feb 02, 2018 12:13 pm
by ChristianZ
Ok, I think I can do it again :P

Granular particle color coded by velocity
Image

Is it something like this that you would like to create?