Who else has been trying to learn Maya 2015's new built in liquid solver? It seems to me that alot of VFX studios in the US will start using that instead of having to purchase a license for a 3rd party solver, since they already have Maya, so it seems like a good idea to learn.
This page is a good resource:
Discussions about the use of Realflow in Autodesk Maya
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nightshifter wrote:I agree!
Maya 2015 Bifrost has secondaries, so now we can simulate splash and foam etc.
Yess Exciting stuff! I'm having trouble finding good tutorials though.. The Autodesk tuts are incomplete, they skip alot of steps it seems. Do you know where to find some good ones?
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