Search found 50 matches

by angel_airlines
Mon Jan 29, 2018 10:43 pm
Forum: Realflow
Topic: A sort of melting/ peeling effect Like this Warner Bros Logo...
Replies: 4
Views: 1423

Re: A sort of melting/ peeling effect Like this Warner Bros Logo...

Hi, check the scale of your object to be filled with fluid... the bigger the scale, the smaller the particles and then the higher the detail you could get from your simulation. I think your fluid resolution can be a bit higher.. I used a value of 35 for my fluid in this example. https://www.dropbox....
by angel_airlines
Mon Jan 29, 2018 9:59 pm
Forum: Cinema 4D
Topic: Lack of "Frame Offset" for the Cache
Replies: 10
Views: 4320

Lack of "Frame Offset" for the Cache

c4D plugin v. 2.0.1.0040 and the Frame Offset option doesn't appear on the cache tab...


The online manual says it should be there...

http://support.nextlimit.com/display/RF ... +%3A+Cache

Any idea why?


Thanks
by angel_airlines
Mon Jan 29, 2018 7:21 pm
Forum: Realflow
Topic: Bending the Crown Daemon
Replies: 5
Views: 1677

Re: Bending the Crown Daemon

here is an image of what i’m looking for to achieve in realFlow... if it helps for better understanding

https://www.dropbox.com/s/cf83rflko9vy1 ... .jpeg?dl=0
by angel_airlines
Mon Jan 29, 2018 6:29 pm
Forum: Realflow
Topic: Bending the Crown Daemon
Replies: 5
Views: 1677

Re: Bending the Crown Daemon

I tried the DSpline to drive the fluid and is quiet a good solution, but it doesnt really looks like what I need. I am trying this approach now: fluid filling a cube, then I create an intial state so it is like a swimming pool. Then I animate the contenetor moving the box in X from right to left in ...
by angel_airlines
Mon Jan 29, 2018 4:16 pm
Forum: Realflow
Topic: A sort of melting/ peeling effect Like this Warner Bros Logo...
Replies: 4
Views: 1423

Re: A sort of melting/ peeling effect Like this Warner Bros Logo...

Hi,
probably you can explore what you acahieve with the Magic Daemon... I think it can help you to morph from a flying fluid to build an objet.

https://www.youtube.com/watch?v=UlQDiSuMH10
by angel_airlines
Sun Jan 28, 2018 9:14 pm
Forum: Realflow
Topic: Bending the Crown Daemon
Replies: 5
Views: 1677

Re: Bending the Crown Daemon

Alright, got this one... looks cool, but it is growing the splash vertically. What i´m looking for is a fluid that reacts like a wave, somehow... that is the reason I thought that bending the mesh could be a solution, tho you are right it does look a bit artificial. My first approach is creating an ...
by angel_airlines
Fri Jan 26, 2018 8:21 pm
Forum: Realflow
Topic: Bending the Crown Daemon
Replies: 5
Views: 1677

Bending the Crown Daemon

Wonder if there is a way to bend the mesh (or the particles indeed) that creates the Crown Daemon. I want to create a splash that is not pointing to the sky but the particles make like a mushroom shape. I have tried with an attractor (activating it falloff around the created tendrils) but it doesn't...
by angel_airlines
Mon Jan 22, 2018 10:30 pm
Forum: Realflow
Topic: Rigged Arm full of liquid - Question
Replies: 8
Views: 1639

Re: Rigged Arm full of liquid - Question

The filling is now working quiet alright, but I’d like the fluid not to be 100-% inside the geometry of the arm so I can get some fluid (probably becoming trendlis later) escape from it. Not sure if playing with Min and Max steps is gonna give me this approach (I hadn’t being able to make it happen)...
by angel_airlines
Sun Jan 21, 2018 11:58 am
Forum: Realflow
Topic: RealFlow Milk
Replies: 8
Views: 1604

Re: RealFlow Milk

It is fine.. thank you for your help.
Will try your instructions tomorrow @work.

Thanks.
by angel_airlines
Sun Jan 21, 2018 12:47 am
Forum: Realflow
Topic: RealFlow Milk
Replies: 8
Views: 1604

Re: RealFlow Milk

Well, Im using both... RealFlow Standalone 10 and version 2.0.1 of the C4D plugin. The only difference I have find out is changing is the scale of some values... meaning that a value of 0.05 in the noise dameon in the standalone per example must be a value of 5 with the C4D plugin. (Although others ...

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