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by angel_airlines
Tue Feb 06, 2018 11:35 am
Forum: Realflow
Topic: Dspline to get a ribbon
Replies: 26
Views: 7717

Re: Dspline to get a ribbon

That is clever... generating new particles using the filter daemon. Im not sure which value of the list from the filter I should use, but for now Im using the "Number of Neighbors" and it seems it's starting to work. Still on development anyway. I have a couple of doubts. Should I use a different Me...
by angel_airlines
Mon Feb 05, 2018 10:29 pm
Forum: Realflow
Topic: Dspline to get a ribbon
Replies: 26
Views: 7717

Re: Dspline to get a ribbon

I have been simulating with the paint ribbons script quiet a lot today and I get what I was looking for, but it will look more realistic if I can get some particles not to be so attached to the main flow... I tried adding noise falled-off daemons along the spline to get some trendils (I think it wil...
by angel_airlines
Mon Feb 05, 2018 10:16 pm
Forum: Cinema 4D
Topic: Lack of "Frame Offset" for the Cache
Replies: 10
Views: 4303

Re: Lack of "Frame Offset" for the Cache

Today I got the update to 10.1.2.0162 at work... used the retime tool with that ribboned flow script of your magazine and it worked like charm. I have noticed this version is quiet more stable except when sculpting and adding a sheeter... for some reason it always crash, tho if I start RF and add th...
by angel_airlines
Mon Feb 05, 2018 9:36 am
Forum: Realflow
Topic: Dspline to get a ribbon
Replies: 26
Views: 7717

Re: Dspline to get a ribbon

Brilliant!
Thank you very much
by angel_airlines
Mon Feb 05, 2018 8:49 am
Forum: Realflow
Topic: Dspline to get a ribbon
Replies: 26
Views: 7717

Re: Dspline to get a ribbon

Hi, thanks for your answer, but now I can see how I will maintain the particles then attached to the spline, without flying away, as the emitter travels along the spline. Do you think (I haven’t try yet) the “Spline Emitter” would do the job? I think I saw in one of those LearnWaterDesign workshops ...
by angel_airlines
Sun Feb 04, 2018 8:33 pm
Forum: Cinema 4D
Topic: Lack of "Frame Offset" for the Cache
Replies: 10
Views: 4303

Re: Lack of "Frame Offset" for the Cache

I have being thinking about the remap option for the fluids simulation as I want to find a way to create a Dspline effect that is pretty fast as it covers a bottle in like 50 frames but I can get the realistic results like when I work in high FPS. Remapping the animation (or the meshed solution) loo...
by angel_airlines
Sun Feb 04, 2018 8:18 pm
Forum: Realflow
Topic: Dspline to get a ribbon
Replies: 26
Views: 7717

Re: Dspline to get a ribbon

Hi, thank you for your answer. yours is a clever approach, but I still can't avoid the fact that the Dspline radial strength is gonna transform the linear particles emission in a cylindrical fluid right away as it gets influenced by the radial or vortex (or both). The get a better approach of the ef...
by angel_airlines
Fri Feb 02, 2018 10:47 pm
Forum: Cinema 4D
Topic: Lack of "Frame Offset" for the Cache
Replies: 10
Views: 4303

Re: Lack of "Frame Offset" for the Cache

A really handy tool (it acts like a C4D tag) for alembic mesh sequences is xreTIME.

It works like a time warper for this alembic sequences generated in RealFlow Standalone.

Pretty cool, and it is free.

http://tcastudios.com/?p=117
by angel_airlines
Thu Feb 01, 2018 8:17 pm
Forum: Realflow
Topic: Dspline to get a ribbon
Replies: 26
Views: 7717

Dspline to get a ribbon

Hi guys, I’m using a Dspline to flow a fluid around a bottle but I’m getting a rounded (cylindrical) shape as result. I think is the drag daemon that is rounding the fluid, with a thinner start and end of the stream, and I’d like to get a more flat stream. I’m using DSpline, Drag and a noise daemon ...
by angel_airlines
Tue Jan 30, 2018 7:51 pm
Forum: Cinema 4D
Topic: Lack of "Frame Offset" for the Cache
Replies: 10
Views: 4303

Re: Lack of "Frame Offset" for the Cache

I have some scenes cached in diferents folders and I’d like to create a master project with all the RF scenes so I can sequence and overlap them.. Anyway to offset the cached scenes?... or there is no way

Maybe there’s a way to cache the cached scenes to an ale bic sequence?

Thanks in advance

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