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by shaun_michael
Thu Aug 26, 2010 4:36 pm
Forum: Work in progress
Topic: Liquid Mercury Sim
Replies: 12
Views: 3148

Liquid Mercury Sim

Can you fill us in with some more detail on your scene please? Screen shots etc are always useful.

Shaun
by shaun_michael
Wed Aug 25, 2010 1:38 pm
Forum: General Discussion
Topic: Can i get realflow 4?
Replies: 9
Views: 1885

Can i get realflow 4?

realflow100 wrote: Darn they don't have it anymore.
Of course they do, they would just rather you invested in RF5 if you don't have it, along with the reasons Christian has mentioned.

Shaun
by shaun_michael
Wed Aug 25, 2010 10:25 am
Forum: RF5: Fluid simulation
Topic: Two objects with fluid of same height
Replies: 6
Views: 1026

Two objects with fluid of same height

madman wrote: It is taking too much time to settle. Any tricks to settle faster? (I tried using k_speed; but still.... ;) ) Patience! Alternatively, when you see the particles reach level, on their way down, or up, stop the sim and run the k speed daemon for a frame or two. Stop the sim, deactivate ...
by shaun_michael
Wed Aug 25, 2010 10:20 am
Forum: Realflow 5
Topic: Realflow particles dying for no clear reason
Replies: 3
Views: 1006

Realflow particles dying for no clear reason

Please post the scene. I'm pretty sure it's still the case that daemons must be below emitters in the exclusive links trees for them to affect the emitter correctly.

The age daemon will likely be the culprit along with the way your links are set up.

Shaun
by shaun_michael
Tue Aug 24, 2010 8:11 pm
Forum: RF5: Fluid simulation
Topic: Two objects with fluid of same height
Replies: 6
Views: 1026

Two objects with fluid of same height

space2001 wrote: over fill them them use a k_volume to delete the extra particles to the same height
Indeed, as I said, but use the K volume after settling, not before.

Shaun
by shaun_michael
Tue Aug 24, 2010 3:19 pm
Forum: General Discussion
Topic: Using script to generate RBD objects
Replies: 1
Views: 505

Using script to generate RBD objects

Mybe this RF4 python Script by Ranxerox will give you some inspiration/ideas:-

http://resources.realflow.com/news_scri ... de=0&id=76

Shaun
by shaun_michael
Mon Aug 23, 2010 7:15 pm
Forum: Finished Work
Topic: Hybrido
Replies: 2
Views: 1081

Hybrido

It's a good first render. You'll need a much higher resolution and the slo-mo effect doesn't work too well, but I look forward to your future sims.

Good luck.

Shaun
by shaun_michael
Mon Aug 23, 2010 7:06 pm
Forum: RF5: Fluid simulation
Topic: boat wake issue: files attached
Replies: 3
Views: 914

boat wake issue: files attached

You should find all the info you need on the forum. Both issues have been covered in RF4 with potential workarounds/alternatives. Search the forum and see what you come up with. Personally I've dealt with solutions for this. If you search and come up empty handed, post your scene and relevant SD fil...
by shaun_michael
Mon Aug 23, 2010 11:45 am
Forum: RF5: Fluid simulation
Topic: Two objects with fluid of same height
Replies: 6
Views: 1026

Two objects with fluid of same height

Are they closed or open objects? If they're closed object eg a cube, then you can a fill object emitter for each and adjust the y axis fill value to govern how full each is - remember to settle the fluid to get accurate results. If they're open objects you can place an emitter in each and manually f...

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