Search found 118 matches

by chrispan
Thu Jan 24, 2013 10:59 pm
Forum: General Discussion
Topic: Parenting daemons to imported geo
Replies: 6
Views: 1419

Re: Parenting daemons to imported geo

Is this just a problem of Maya? cause with C4D imported geo it works.
by chrispan
Sun Dec 02, 2012 12:50 pm
Forum: Work in progress
Topic: Particles exploding from animated Butterfly Body
Replies: 5
Views: 2503

Re: Particles exploding from animated Butterfly Body

hey, to me it sounds like the common problem with the lack of velocity from imported objects. The object has no velocity and so the particles doesn't get any information on moving with the bottle. There was a good tutorial on this from FXPhd I think. So far as I can remember you have to convert your...
by chrispan
Fri Nov 16, 2012 10:59 am
Forum: Python-Scripting
Topic: Detection particle collision with an object
Replies: 8
Views: 4009

Re: Detection particle collision with an object

cool. yeah I thought the same about the filter. maybe some changes in RF 2013
by chrispan
Thu Nov 15, 2012 12:30 pm
Forum: Python-Scripting
Topic: Detection particle collision with an object
Replies: 8
Views: 4009

Re: Detection particle collision with an object

or maybe check this one: http://www.realflowforum.com/viewtopic.php?f=34&t=8288
It's an really easy script and it's based on an example script from the manual.
It is example 3 in the pb_particle scripting reference.
by chrispan
Thu Nov 15, 2012 12:14 pm
Forum: Realflow 5
Topic: Build Mesh unexpected flicker line
Replies: 7
Views: 3335

Re: Build Mesh unexpected flicker line

wow, that looks interesting...
can you show the mesh parameters?
by chrispan
Thu Nov 15, 2012 12:13 pm
Forum: General Discussion
Topic: Need help(willing to pay)
Replies: 13
Views: 2082

Re: Need help(willing to pay)

I stared now a long time on both animations and maybe it's the movement of your inner ring, cause it's going in the opposite direction than in the first animation. I think if it would go the other way round it would cut more fluid to the back and your logo would be more visible. And maybe you can sl...
by chrispan
Tue Oct 09, 2012 7:53 am
Forum: Realflow 5
Topic: Objects bursting out of paint
Replies: 1
Views: 1186

Re: Objects bursting out of paint

hey, so for some styleframes an easy way is to: - model your blocks in c4d and export them with the realflow plugin - import the blocks and click on the "sd <-> curve" button under the node parameter of each block, so you are able to move them. - create a cube object, this will be your basin, maybe ...
by chrispan
Mon Oct 08, 2012 10:38 pm
Forum: General Discussion
Topic: sand particles in realflow
Replies: 4
Views: 2079

Re: sand particles in realflow

I just reacted on his screenshot, and for that it would be enough, I guess.
But thx for the advice.
by chrispan
Mon Oct 08, 2012 5:00 pm
Forum: General Discussion
Topic: sand particles in realflow
Replies: 4
Views: 2079

Re: sand particles in realflow

using dumb particles would be a first step.
by chrispan
Mon Oct 01, 2012 8:35 pm
Forum: Realflow 5
Topic: Simple pipe flow
Replies: 4
Views: 1323

Re: Simple pipe flow

can you maybe post a screenshot. would be nice.

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