Search found 10 matches
Search found 10 matches • Page 1 of 1
- Wed Feb 17, 2021 5:08 am
- Forum: General Discussion
- Topic: wet maps and particles
- Replies: 2
- Views: 821
anyone knows about the wetmaps , that where to put them in 3ds max i mean in which channel ??? or if we want to use particles instead of mesh ! then what to do in 3ds max !
ok thanku soo much , and sorry for disturbing , i saw that video earlier , btw i forget how to post questions in this forum in public like i am replying in this post how to post another questions can i get help !
hello brother, i just want to know that i how to composite or add wet dry texture in 3ds max or any other compositing package , what i did was , my fountain bottom was uv'd and i import model again and did simulation and turned on wet dry texture and get my jpeg's of 200 frames and now what to do wi...
No it dont act on water but yes on foam i used k age daemon , water does looks to you bcz it get stable as i didnt put much noise field , btw thanku soo much you helped me alot and give your time to answer my questions .
exactly i did that , i used filter daemon and created it as in a mesh form , how to import straight particles in realflow , i heard that krakatoa isnt the best bcz particles shown in the rf source isnt same after importing them with krakatoa in 3ds max as they do bounce ??!
ok i got that thing thanks , can u please tell me about this , https://imgur.com/a/hqJijej this is the simulation i did for the water , so here my water is crystal clear and i give it a water mat. right , so when i get to know about foam , i made a mesh and created simulation from scratch like again...
hello, i want to know that how that filter loops and filter strength works in wetdry texture help me out , and is there any pdf or documentation of real flow , so that i get to know about the parameters of each function thanks !