Search found 48 matches

by angel_airlines
Wed Mar 28, 2018 10:03 am
Forum: Realflow
Topic: lava lamp simulation problems
Replies: 3
Views: 493

Re: lava lamp simulation problems

What if you script the y position of some atractors along the area where your liquid is living?
by angel_airlines
Tue Mar 27, 2018 10:14 am
Forum: Realflow
Topic: Filled object animation - Release part of the fluid
Replies: 0
Views: 588

Filled object animation - Release part of the fluid

Hello, Im trying to make a filled object release part of the fluid itself from the interior of the solid is filling. I imported a geometry and this geometry again with a rotation animation... I use the first SD geometry for the Diverso fill emitter to create the fluid shape and the second SD animate...
by angel_airlines
Sat Mar 24, 2018 10:08 pm
Forum: Realflow
Topic: Fill object trhough DSPLINE... is it possible?
Replies: 8
Views: 747

Re: Fill object trhough DSPLINE... is it possible?

The idea is a solid object (tear shape) that is moving along a spline (circular rotation) and I want it to release some particles on the way (ideally generating some tendrils) but maintaining the shape... The tests I have always get the fluid to generate holes inside the object shape. If the geometr...
by angel_airlines
Fri Mar 23, 2018 9:42 am
Forum: Realflow
Topic: Fill object trhough DSPLINE... is it possible?
Replies: 8
Views: 747

Re: Fill object trhough DSPLINE... is it possible?

Im looking for a liquid solid body that releases some particles along the way, to create some tendrils. I think that maybe getting a solid body full of luquid and a outside shell with this shape taht reacts to a Wind daemon... This is a good example http://fusioncis.com/wp-content/uploads/2012/08/ti...
by angel_airlines
Wed Mar 21, 2018 1:20 pm
Forum: Realflow
Topic: Fill object trhough DSPLINE... is it possible?
Replies: 8
Views: 747

Re: Fill object trhough DSPLINE... is it possible?

So you animate, and export as alembic from C4D to RF and exports as SD the first frame geometry as well. Then you use the fill emitter to fill the first frame geometry (SD) and you use the alembic animation for the fill emitter to follow the geometry on the animation.
Is this correct?
by angel_airlines
Wed Mar 21, 2018 8:51 am
Forum: Realflow
Topic: Fill object trhough DSPLINE... is it possible?
Replies: 8
Views: 747

Re: Fill object trhough DSPLINE... is it possible?

I am just trying to find the better way to drive a filled objected trough a path... I know I could try using attractors or other forces but I can see it won’t be easy .

Maybe there’s is a way to attach the emitter to a path or any other workaround that helps.

Thank you
by angel_airlines
Tue Mar 20, 2018 7:11 pm
Forum: Realflow
Topic: Fill object trhough DSPLINE... is it possible?
Replies: 8
Views: 747

Fill object trhough DSPLINE... is it possible?

Have have SD geometry filled with a Diverso Fill emitter... is it possible to make this emitter travel trough a Dspline?
Is it is not possible, does anybody know what should be the better approach?

Thanks
by angel_airlines
Tue Mar 20, 2018 11:36 am
Forum: Realflow
Topic: Question about a Swirl shape
Replies: 2
Views: 414

Re: Question about a Swirl shape

My first test took me to choose a PDB liquid and play with this factors: The scale of the emitter is what Im using to shape the fluid over time. So it starts with a value of 0 the grows to 100 in y and 20 in X. This way I shape the tear-like shape. And the second value I'm finding useful is the inte...
by angel_airlines
Mon Mar 19, 2018 5:00 pm
Forum: Realflow
Topic: Question about a Swirl shape
Replies: 2
Views: 414

Question about a Swirl shape

Hi guys, Im struggling to find a way to achive the reference shape that I share via Dropbox https://www.dropbox.com/s/yss1oxx0fo8tdry/Cream_Ref.png?dl=0 Ive tried a circular emitter (scaling from 0 to 10 and then back to 0 to achive the tera shape profile) that is later affected by a DSpline, but It...
by angel_airlines
Wed Feb 14, 2018 2:45 pm
Forum: Realflow
Topic: Dspline to get a ribbon
Replies: 22
Views: 2048

Re: Dspline to get a ribbon

I got quiet a good solution for this issue for the DSpline using a Dyverso Spline emitter linked to a DSpline, with quiet high values for the speed of the emitter and the Axial and Radial Strength of the DSpline. The fluid is not rounded anymore and I'm using a noise daemon to break it a little bit ...

Go to advanced search