Search found 213 matches

by Chman
Thu Mar 06, 2008 9:47 pm
Forum: General Discussion
Topic: Two Different Colored Fluids Mixing Together to Form One Color?
Replies: 33
Views: 13334

Two Different Colored Fluids Mixing Together to Form One Color?

No problem for the ftp link, I can even give you an access to my ftp for you to upload the file.

Tom
by Chman
Thu Mar 06, 2008 8:33 pm
Forum: General Discussion
Topic: Two Different Colored Fluids Mixing Together to Form One Color?
Replies: 33
Views: 13334

Two Different Colored Fluids Mixing Together to Form One Color?

Very strange result, never saw that before. Could you send me the scene file (.max) with the mesh bin file (only one frame) ? I'll see what I can do.

Odd problem :/

Tom
by Chman
Thu Mar 06, 2008 6:47 pm
Forum: Realflow 4
Topic: Realflow Rendering Software
Replies: 4
Views: 1864

Realflow Rendering Software

Just to clarify 8cores's post, Maxwell is nice for images, certainly not for animations. It's slow as hell and not made for it. I don't know about Autodesk Inventor, looks like there's an integrated rendering engine, although I don't know if it's good. If you want to render animations, go for biased...
by Chman
Wed Mar 05, 2008 6:48 pm
Forum: General Discussion
Topic: Two Different Colored Fluids Mixing Together to Form One Color?
Replies: 33
Views: 13334

Two Different Colored Fluids Mixing Together to Form One Color?

mpowers wrote: Chman or anyone who has successfully used the Max MeltMaterial, in RF, was the mesh .bin the only thing that needs to be set for output? Yep, you only need the mesh bin files. In RF, is mesh>Texture>UVW Mapping>UV Particle the proper setting, or does this not apply? You don't need to ...
by Chman
Tue Mar 04, 2008 10:32 pm
Forum: Tutorials and Resources
Topic: Realflow Pflow and Krakatoa
Replies: 33
Views: 39965

Realflow Pflow and Krakatoa

Vladimir wrote: P.S. I am still trying to connect Fume and krakatoa.....and i think i shall bother you)))) Really simple actually, make your FumeFX simulation, create a new PFlow event with a "FumeFX follow" operator and set the birth to some millions of particles. The particles will follow the Fume...
by Chman
Sun Mar 02, 2008 8:32 am
Forum: Autodesk 3dsmax
Topic: vray exception handler error when the meshloader gets complicated
Replies: 8
Views: 3777

vray exception handler error when the meshloader gets complicated

Only happened to me when I was out of memory. How much ram do you have ? A many polygons on your mesh ?

Tom
by Chman
Sat Mar 01, 2008 6:28 pm
Forum: Tutorials and Resources
Topic: How To Do Network Simulations With Realflow - The Tutorial [moved]
Replies: 44
Views: 20692

How To Do Network Simulations With Realflow - The Tutorial [moved]

Hi 8cores,

I know all this stuff, I was saying that to clarify your initial post as some people might misunderstand it and think Realflow can do real networks simulations.

Cheers :)

Tom
by Chman
Sat Mar 01, 2008 2:20 pm
Forum: Realflow 4
Topic: Imported 3ds object from max dissapears
Replies: 4
Views: 619

Imported 3ds object from max dissapears

Don't use 3ds import, use obj. I had similar troubles with 3ds files, now I only use obj (and sd), it's works like a charm.

Tom
by Chman
Sat Mar 01, 2008 10:33 am
Forum: Tutorials and Resources
Topic: How To Do Network Simulations With Realflow - The Tutorial [moved]
Replies: 44
Views: 20692

How To Do Network Simulations With Realflow - The Tutorial [moved]

So simple that I'd never thought of doing that... Thanks for the tips, although it's not a real network simulation as each particle pass doesn't interact with each other, but it's nice to crank up the amount of particle.

Tom
by Chman
Fri Feb 29, 2008 10:09 pm
Forum: Contest gallery
Topic: Pics and winners
Replies: 29
Views: 22189

Pics and winners

Yep, I'd join this one (really this time !).

Tom

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