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by camy
Tue Feb 17, 2015 5:39 am
Forum: Autodesk Maya
Topic: BIN cache transform
Replies: 0
Views: 991

BIN cache transform

Here trying to load BIN cache manually on nParticle node instead of normal particle with the following code #Create Realflow Emitter global binEmitter binEmitter = mc.createNode('RealflowEmitter') #Set Level Of Detail mc.setAttr((binEmitter + '.LevelOfDetail'), 0.001) #nParticle Settings fxParticles...

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