Search found 14 matches

by slamelov
Sun Apr 07, 2019 12:10 pm
Forum: Autodesk 3dsmax
Topic: Particles crossing object
Replies: 11
Views: 3563

Re: Particles crossing object

Nothing changes. particles still crossing. I used 300 fps in MAX and 30 in RF. 300 max substeps and 200 min substeps.
by slamelov
Sat Apr 06, 2019 4:22 pm
Forum: Autodesk 3dsmax
Topic: Particles crossing object
Replies: 11
Views: 3563

Re: Particles crossing object

Thanks

So, should I change FPS from 30 fps to 60 fps in Max and Real Flow?
by slamelov
Fri Apr 05, 2019 7:10 am
Forum: Autodesk 3dsmax
Topic: Particles crossing object
Replies: 11
Views: 3563

Re: Particles crossing object

by slamelov
Thu Apr 04, 2019 1:34 pm
Forum: Autodesk 3dsmax
Topic: Particles crossing object
Replies: 11
Views: 3563

Re: Particles crossing object

Thanks for the answer I have modeled the bottle in 3D Max with a double spline and lathe modifier, then, used Xform modifier and converted to editable poly. The scale in 3d Max is in Cm, and the bottle is about 40 cm height. Normals are facing outside. The particles are standard and collision settin...
by slamelov
Thu Apr 04, 2019 11:29 am
Forum: Autodesk 3dsmax
Topic: Particles crossing object
Replies: 11
Views: 3563

Particles crossing object

Hi I have exported a bottle and a glass from 3D Max using Rf connect. 3D Max 2018. I want to fill the glass with the bottle in RF, but the particles go through the bottle when the movement beguins. There is not "degenerated faces". Sets are: Geometry Scale: 1.0 Emitter Resolution: 20 Interpolation: ...
by slamelov
Thu May 15, 2014 10:07 am
Forum: Realflow
Topic: Understanding Renderkit with Max
Replies: 0
Views: 395

Understanding Renderkit with Max

Hi I have created a scene in RF. - Node (Circle) - Gravity Then, Simulated. Now, I try to import ths particles into 3D max with render kit, and select in Max "Create Mesher 3 Object". Appears the particles with very small dots. So, I select the particles modifier and select: - Viewport Mesh Previed:...
by slamelov
Wed Jun 05, 2013 1:42 pm
Forum: Realflow 2012
Topic: Breaking a water glass
Replies: 4
Views: 1349

Re: Breaking a water glass

Oliver, I have not Rayfire... but Ill chek it. FKFX: I follow this steps. - Import the object from 3D Max. - Add demon gravity - Add a plane. - Set dynamics for the glass to active rigid body, and plane for passive. - I put an emmitter, and fill the glass with particles - I Select the glass and pres...
by slamelov
Wed Jun 05, 2013 8:37 am
Forum: Realflow 2012
Topic: Breaking a water glass
Replies: 4
Views: 1349

Breaking a water glass

Hi

I want to make a glass of water falling and breaking, but not sure how to do it.

I use "fracture" object, then fill the glass using an emmiter, but it does not work.

Please, any help?
by slamelov
Thu May 02, 2013 8:37 am
Forum: Realflow 2012
Topic: Filling a bottle and animate
Replies: 8
Views: 2298

Re: Filling a bottle and animate

Sorry, I'm dumb :oops:

Thanks for your help, now everything is ok.

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