Search found 793 matches

by Oldcode
Fri Jun 14, 2019 10:19 am
Forum: Realflow
Topic: Combining two liquid meshes - need help please
Replies: 2
Views: 34

Re: Combining two liquid meshes - need help please

Not sure about combining the fluids, but for smoothing the mesh in general, try adding some Filtering. You'll find it in the Mesh Node controls. You can also increase the polygon size which will make the mesh less detailed.

Good Luck,
by Oldcode
Sat Jun 08, 2019 4:16 pm
Forum: Finished Work
Topic: car waterfall
Replies: 3
Views: 48

Re: car waterfall

Wow! That's fantastic! Very well done. I love the freeze frame and camera move at the end. :D
by Oldcode
Wed May 29, 2019 10:57 am
Forum: News
Topic: The new release of RF10 (that is RF10.5)
Replies: 8
Views: 141

Re: The new release of RF10 (that is RF10.5)

Sounds great!

Anybody know what the Macro Daemon does? It is a series of commands that you don't need to do in separate manual steps?

Thanks.
by Oldcode
Thu May 23, 2019 4:35 pm
Forum: Tutorials and Resources
Topic: RealFlow crash course by Davesplaining
Replies: 1
Views: 77

Re: RealFlow crash course by Davesplaining

Thanks! I pretty much know the basics, but I'll try to go over this anyway. You never know if you missed something.

I'll have to ask him about other methods that are more advanced later.
by Oldcode
Thu Apr 04, 2019 12:37 pm
Forum: Autodesk 3dsmax
Topic: Particles crossing object
Replies: 11
Views: 404

Re: Particles crossing object

What type of particles are you using? Look like standard, but I can't tell because your image is cut off. Also, check collision settings in your object properties. Is it set to Solid Outside, Solid Inside, or Shell. Another thing that might be the problem is the direction your normals are facing in ...
by Oldcode
Wed Mar 06, 2019 6:17 pm
Forum: Realflow
Topic: Problem in Hybrido - ship sail in ocean
Replies: 13
Views: 567

Re: Problem in Hybrido - ship sail in ocean

One stupid idea...

If the problem is with your model, can you make a low polygon proxy version of the ships hull that might work better with the solver?
by Oldcode
Mon Mar 04, 2019 2:33 pm
Forum: Realflow
Topic: Problem in Hybrido - ship sail in ocean
Replies: 13
Views: 567

Re: Problem in Hybrido - ship sail in ocean

Are you trying to make the ship actually float on the Hybrido water? If you are, I would say don't do that. It never really works well for models like a ship. Animate the ship yourself to the level you want it to be in the water, but in some rocking motion, and then have the Hybrido fluid flow aroun...
by Oldcode
Mon Dec 31, 2018 7:03 pm
Forum: News
Topic: RealFlow integrated as plugin now also in 3Ds Max
Replies: 3
Views: 564

Re: RealFlow integrated as plugin now also in 3Ds Max

Now we just need to get a Lightwave version...

...as if that will ever happen! :lol:
by Oldcode
Thu Dec 27, 2018 11:10 pm
Forum: Realflow
Topic: Change Fluid Type?
Replies: 2
Views: 463

Re: Change Fluid Type?

Thanks Christian, :) I suspected as much. I'll give your ideas some thought. It's amazing, Dyverso is so much faster than the old standard particles, it's spoiled me already. :lol: I could barely get anything done with 750,000 particles with standard, now I'm doing 5 million and I'm complaining. :ro...
by Oldcode
Wed Dec 26, 2018 6:40 pm
Forum: Realflow
Topic: Change Fluid Type?
Replies: 2
Views: 463

Change Fluid Type?

Hey Everybody, Hope you had fun during the Holy Days. :) Stupid question for you... I'm trying to fill a bowel with the Dyverso Viscosity fluid, but its taking forever. I was wondering, could I fill the bowel with Dyverso PBD because it simulates faster, then when the bowel is full, switch the fluid...

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