Search found 21 matches

by sweeds
Sun Apr 10, 2011 10:51 pm
Forum: RealFlow Renderkit
Topic: Not displaying particles: rfrk 2.1 + MR in Maya 2011
Replies: 8
Views: 3523

Not displaying particles: rfrk 2.1 + MR in Maya 2011

Anaxarchos wrote: Ok, this is really looking rather strange. Is the scene confidential? If not, would you mind sending me one of the BIN files so I can see if it is the same issue, here.

Did you receive my email? And have you had a chance to look it over?
by sweeds
Thu Apr 07, 2011 4:22 pm
Forum: RealFlow Renderkit
Topic: Not displaying particles: rfrk 2.1 + MR in Maya 2011
Replies: 8
Views: 3523

Not displaying particles: rfrk 2.1 + MR in Maya 2011

A very interesting theory to try a binary loader. I tried this and retested with the new .bin files. It does seem to be rendering better for low-medium amounts of particles, but still is not meshing all of the particles (see picture below). This intrigues me, and it could be the way I have my RFRK s...
by sweeds
Tue Apr 05, 2011 2:18 pm
Forum: RealFlow Renderkit
Topic: Not displaying particles: rfrk 2.1 + MR in Maya 2011
Replies: 8
Views: 3523

Not displaying particles: rfrk 2.1 + MR in Maya 2011

I also tested the .bin files on a separate computer with upgraded RAM and CPU speed, and still no luck. This convinces me that it is not a hardware issue. Since I am using almost all default options, is it possible that it is a setting directly in RF for how the .bin files are being exported, or do ...
by sweeds
Tue Apr 05, 2011 1:26 pm
Forum: RealFlow Renderkit
Topic: Not displaying particles: rfrk 2.1 + MR in Maya 2011
Replies: 8
Views: 3523

Not displaying particles: rfrk 2.1 + MR in Maya 2011

under the rfrk_geo_flowmesher: sequence Path: /particles/GridFluidEmitter00001.bin Offset: 0 Radius: 0.100 Core: 0 Splash: 0 Max Velocity: 1000 mesh Polygon Size: 0.50 Smooth: 50 Surface Proximity: 0 Field Type: spheres Almost everything is set to default. No filtering, clipping, or optimization is ...
by sweeds
Mon Apr 04, 2011 10:48 pm
Forum: RealFlow Renderkit
Topic: Not displaying particles: rfrk 2.1 + MR in Maya 2011
Replies: 8
Views: 3523

Not displaying particles: rfrk 2.1 + MR in Maya 2011

I am attempting to render using RFRK 2.1 with Mental Ray in Maya 2011. When I bring in the .bin files for my GridBasedEmitter, whether its for a particular or mesher object, it does not display all of the particles/mesh. The best way for me to describe is that it seems to not register large groups o...
by sweeds
Mon Apr 04, 2011 4:59 pm
Forum: Realflow 5
Topic: Displacement Map Bug
Replies: 6
Views: 882

Displacement Map Bug

Can somebody confirm this? The fact that you cannot export out .tif displacement maps from a cached GridFluid Domain, but only when you are actively simulating? I had set the Displacement > Calculate > Yes but had to export out the .tif files. I already have 2m particles as well as splash, mist, and...
by sweeds
Mon Apr 04, 2011 4:04 pm
Forum: Autodesk Maya
Topic: RF Frame offset in Maya
Replies: 2
Views: 1460

RF Frame offset in Maya

Are you using the RFRK or Realflow Plugin for Maya?

edit: And when you say "break", what do you mean more specifically?
by sweeds
Mon Apr 04, 2011 4:01 pm
Forum: Realflow 5
Topic: To make splash more misty?
Replies: 12
Views: 1772

To make splash more misty?

AquaPaul wrote: Domain : cache core fluid emitter: active splashes: cache mist : active foam : inactive and the pass for foam: Domain : cache core fluid emitter: active splashes: cache mist : cache foam : active This is exactly right. The domain controls your main water sequence and once finished sh...
by sweeds
Fri Apr 01, 2011 12:37 am
Forum: Realflow 5
Topic: Resolution vs amount of particles
Replies: 8
Views: 1440

Resolution vs amount of particles

Bubbaloo wrote: If you will kindly introduce me to your cousin Scarlett Johansson, I would be glad to help you. :D

+1
by sweeds
Mon Mar 28, 2011 5:14 pm
Forum: Realflow 5
Topic: Backing up a Project
Replies: 1
Views: 448

Backing up a Project

So I wanted to make some adjustments to a scene I had basically already completed. Instead of possibly deleting my cache and .bin data I backed up the entire project folder to an external HD (all 45Gigs of it!). This folder included everything from my .flw to all the organized folders of grid, displ...

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