Search found 118 matches

by chrispan
Tue Sep 08, 2015 4:09 pm
Forum: Introductions and OT
Topic: Hello Everyone.......Need help achieving this effect.....
Replies: 4
Views: 3206

Re: Hello Everyone.......Need help achieving this effect....

hi, so after watching the video 20 times I guess it seems simple for the 2 spheres. It looks like it's done just with Gravity and an Attractor. The Gravity is pointing in the direction of the back. (Like you are looking from the top) The left sphere has a opening on the right side and it seems there...
by chrispan
Tue Sep 08, 2015 3:46 pm
Forum: Realflow
Topic: 2 fluids collide to make new fluid
Replies: 5
Views: 1026

Re: 2 fluids collide to make new fluid

The easiest way is by using the filter daemon. you can tell the particles, that they should change after a certain age to a container emitter. Put all 3 Emitters in 1 mesh to get the weight maps. than use them in your favorite 3D program. If you ant it more specific, python scripting is the way.
by chrispan
Tue Aug 11, 2015 9:43 pm
Forum: Realflow
Topic: Realflow 2015, Cinema4d and turbulenceFD
Replies: 8
Views: 1989

Re: Realflow 2015, Cinema4d and turbulenceFD

what are you trying to do with the mesh?
did you try to export in a different file format. maybe .obj animation
by chrispan
Mon Jul 27, 2015 8:03 am
Forum: IoSim Plugins
Topic: RF 2015 plugins
Replies: 7
Views: 2722

Re: RF 2015 plugins

Sounds great! Thanks Ole.
by chrispan
Thu Jul 23, 2015 2:38 pm
Forum: Realflow
Topic: Another Dspline problem
Replies: 2
Views: 979

Re: Another Dspline problem

Don't be sorry, that's what the forum is for: solving problems :) I know your problems too well. Dspline and Crowdflow are from hell ;) I didn't like working with Crowdflow, it looked good, but for me the main problem was, that if you stopped the simulation inbetween and continued the simulation fro...
by chrispan
Mon Jul 20, 2015 7:59 am
Forum: Realflow
Topic: Meshing with small Geometry Scale
Replies: 6
Views: 1055

Re: Meshing with small Geometry Scale

But scene scale is important, cause the particles interact different with the daemons. you don't have to go too small. You can control it even with the scale otions in realflow.
by chrispan
Thu Jul 16, 2015 1:48 pm
Forum: Realflow
Topic: Turn Character mesh into liquid
Replies: 2
Views: 610

Re: Turn Character mesh into liquid

Yes, you can do that with Realflow.
by chrispan
Thu Jul 16, 2015 1:39 pm
Forum: Realflow
Topic: Working with variable frame rate
Replies: 3
Views: 538

Re: Working with variable frame rate

nice solution.
next time tell your animator to do the speed ramping after the simulation part is done.
creepy workflow ;)
by chrispan
Thu Jul 16, 2015 1:24 pm
Forum: Realflow
Topic: Simulating bubbles on soda collision
Replies: 1
Views: 565

Re: Simulating bubbles on soda collision

so you want bubbles all over the fluid or in just some specific parts?
by chrispan
Wed Jun 24, 2015 1:54 pm
Forum: Realflow
Topic: Particles go through the container
Replies: 11
Views: 1794

Re: Particles go through the container

than try to triangulate in c4d and export it then with the plugin or export it as an .obj if it still not works

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