Search found 10 matches

by nospitters
Wed Apr 11, 2018 10:19 pm
Forum: Realflow
Topic: Transition/Blending of simulation
Replies: 0
Views: 59

Transition/Blending of simulation

hi all, i have two simulations and want to make a transition from one to the other over time. ist that possible? maybe with graphs? any suggestions are welcome... in softimage ice i would do a nearest point test to get the velocities from that test and use this as a force to direct the first simu to...
by nospitters
Fri Jan 19, 2018 4:53 pm
Forum: Python-Scripting
Topic: emit particles from colliding objects
Replies: 9
Views: 977

Re: emit particles from colliding objects

thank you soooo much.
i will try it as soon as i am back in the office...
by nospitters
Fri Jan 19, 2018 9:12 am
Forum: Python-Scripting
Topic: emit particles from colliding objects
Replies: 9
Views: 977

Re: emit particles from colliding objects

hi thomas, just tried your code-snippet and it doesnt work. i get no particles at all... do i miss something? tried also to make the objects passive rigid bodies...but also no particles are generated... also with a scene.message(str(position)) within the for-loop i get no colliding debug values... d...
by nospitters
Thu Jan 18, 2018 5:54 pm
Forum: Python-Scripting
Topic: emit particles from colliding objects
Replies: 9
Views: 977

Re: emit particles from colliding objects

hi thomas,
thank you very much. this helps.
do you know if there is a function to get the normal vector of this collision points. i want to use this normal rotated by 90 degrees to give the particles this direction velocity...
by nospitters
Wed Jan 17, 2018 7:53 pm
Forum: Python-Scripting
Topic: emit particles from colliding objects
Replies: 9
Views: 977

emit particles from colliding objects

hi,
maybe some of you can help me out...
i have two objects that intersects each other. is it possible to emit particles from that "colliding/intersecting" positions?
i want to generate a splash from two colliding objects...
maybe graph? scripting?
by nospitters
Sat Jan 06, 2018 4:49 pm
Forum: Realflow
Topic: soft body on animated meshes(or parts of it)
Replies: 1
Views: 234

soft body on animated meshes(or parts of it)

hi all,

is it possible to simulate soft bodys on animated meshes or parts of it in realflow 10?
think of a fish or shark, where its fins are softbodys and interact with collision objects like floors or so...
if yes how would be a setup for such a simulation?
by nospitters
Fri Jul 16, 2010 10:30 am
Forum: RealFlow Renderkit
Topic: Renderkit Softimage 2010
Replies: 7
Views: 2974

Renderkit Softimage 2010

ok i got it work for softimage 2010. at least it works for us. here is the workaround. 1. reinstall the license manager 2. install the license via -a option to the manager. restart manager 3. check http://your server ip:2226 if the license apears 3. install the rfrk addon in factory addons (user add...
by nospitters
Fri Jul 16, 2010 10:25 am
Forum: RealFlow Renderkit
Topic: rfrk 2 tutorials
Replies: 18
Views: 6879

rfrk 2 tutorials

ok i got it work for softimage 2010. at least it works for us. here is the workaround. 1. reinstall the license manager 2. install the license via -a option to the manager. restart manager 3. check http://your server ip:2226 if the license apears 3. install the rfrk addon in factory addons (user add...
by nospitters
Thu Jul 15, 2010 1:36 pm
Forum: RealFlow Renderkit
Topic: Renderkit Softimage 2010
Replies: 7
Views: 2974

Renderkit Softimage 2010

same thing here....
by nospitters
Thu Jul 15, 2010 1:19 pm
Forum: RealFlow Renderkit
Topic: rfrk 2 tutorials
Replies: 18
Views: 6879

rfrk 2 tutorials

same problems here at our studio. cant get renderkit for softimage 2010sp1 to work. everything is installed correctly. i can see the license via browser, but softimage cant render anything. the same thing in max 2010. what are we doing wrong?!???? the rfrk is installed in a workgroup, and there is a...

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