Search found 5 matches

by asterX
Thu Feb 13, 2014 3:19 pm
Forum: Houdini
Topic: RF 2013 Plugins not working in Houdini 13.0.288
Replies: 2
Views: 2984

Re: RF 2013 Plugins not working in Houdini 13.0.288

Currently, only VC9 Win64 builds are supported, if you download the VC11 version (something like: win64-vc11) then it most likely won't load due to the different compiler.
If you prefer the VC11 build for some reason we can start releasing plugins for both versions.

David
by asterX
Wed Nov 24, 2010 8:53 pm
Forum: RealFlow Renderkit
Topic: RFRKv2.1 for mantra - anyobe got it working?
Replies: 1
Views: 1241

RFRKv2.1 for mantra - anyobe got it working?

glassman3d wrote: Has anybody made this work?? I am getting the following error: mantra: Unable to resolve procedural named 'flowParticler' on object /obj/partic lesInit Shame as the particular procedural could really make up for houdini's lack of vray point procedurals cheers Hi, The procedurals sh...
by asterX
Wed Sep 29, 2010 5:48 am
Forum: Houdini
Topic: How to import 2 million particles from RF5 to Houdini?
Replies: 6
Views: 5889

How to import 2 million particles from RF5 to Houdini?

Hi, I just wanted to give you guys a quick update. We know that a new Houdini production build has been released but it contains a bug in the ROP framework, so SD-s are exported incorrectly (and usually all plugins fail which export a sequence of frames into a single file). We did some speed improve...
by asterX
Thu Aug 12, 2010 11:20 pm
Forum: Houdini
Topic: Realflow for Houdini 11
Replies: 12
Views: 8014

Realflow for Houdini 11

Just a quick update on the situation. It seems to be this is not a bug in the plugins. SideFx has changed something in the latest releases so the plugins are not compatible with them anymore. We have to recompile everything for all the platforms, and the issue will disappear. Hopefully, this will be...
by asterX
Thu Aug 12, 2010 4:36 pm
Forum: Houdini
Topic: Realflow for Houdini 11
Replies: 12
Views: 8014

Realflow for Houdini 11

We will have a look into these issues today and the bugs will be fixed ASAP, probably by Monday. Can you please make sure that your Houdini 11 environment is uptodate and it doesn't pick up anything from the old Houdini 10 environment. It would be good just to double-check that the issue is not due ...

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