Search found 69 matches

by raderfan
Tue Feb 22, 2011 8:46 am
Forum: Realflow 5
Topic: Repeat last frame of the mesh in Maya 2011
Replies: 4
Views: 1013

Repeat last frame of the mesh in Maya 2011

Yeah remapping the time node is probably the way to go. You could also duplicate the mesh on the last frame without input connections, so alt D. That duplicates that shape and brings the mesh on that frame into the maya scene. Then you could animate visibility from your bin sequence to your static m...
by raderfan
Fri Apr 16, 2010 12:14 pm
Forum: Finished Work
Topic: Demo reel time!
Replies: 11
Views: 3153

Demo reel time!

Nice work Luke!
That stuff for Final destination looks like it was alot of fun!
by raderfan
Wed Sep 16, 2009 3:28 pm
Forum: Finished Work
Topic: Pancakes
Replies: 5
Views: 1386

Pancakes

Nice!!
by raderfan
Wed Sep 09, 2009 7:24 am
Forum: RF4: Rigidbody simulation
Topic: Boat is sailing like a rubber duck in a bath tub
Replies: 5
Views: 5149

Boat is sailing like a rubber duck in a bath tub

It looks like your boat needs more mass. To animate a boat from a to b I'd use a path follow constraint. You can animate a null from a to b, then in the path follow select the null using the get path from button. that will get your animate over. then turn free height to yes so the waves can affect t...
by raderfan
Sat Aug 29, 2009 2:21 am
Forum: RealFlow Renderkit
Topic: RFRK for MR - Maya 2009 x64 Plugin-Problem
Replies: 4
Views: 3142

RFRK for MR - Maya 2009 x64 Plugin-Problem

Check your plugin manager and make sure the realflow plugins are loading. I noticed when I was using rfrk that sometimes it wouldn't autoload and I'd have to load them everytime I started Maya. Either that or you've got license problems.
by raderfan
Tue Aug 18, 2009 10:31 am
Forum: Finished Work
Topic: Wine glass demolution 500 fps
Replies: 20
Views: 4538

Wine glass demolution 500 fps

Great Job Derik
I was surprised at just how quickly you picked up rf.
That said, I agree with the table needing more friction.
I also like the way the glass slides slightly when the bullet first hits it.

stay in touch
-C
by raderfan
Fri Aug 14, 2009 2:31 pm
Forum: General Discussion
Topic: Tracking RF
Replies: 3
Views: 817

Tracking RF

Ok I dont use C4D but try grouping the sd together and moving the group.
That should allow what you want
by raderfan
Fri Aug 14, 2009 11:24 am
Forum: General Discussion
Topic: Tracking RF
Replies: 3
Views: 817

Tracking RF

What 3d app are you using? The sd comes in with keys on every frame so the translate channel will probably conflict with the world space position where you want the cubes to sit. In maya you can just group all the objects in the sd, that will give you a new clean translate node you can use to positi...
by raderfan
Thu May 14, 2009 8:17 pm
Forum: fumeFX
Topic: just got FumeFX
Replies: 29
Views: 21089

just got FumeFX

Let me get this straight
Are you asking for help cracking software?
by raderfan
Mon Apr 06, 2009 1:30 am
Forum: Work in progress
Topic: WIP: Flood
Replies: 9
Views: 1926

WIP: Flood

Nice looking sim bro!
I would however raise the friction on the floor some to stop that gliding that
always gives these scenes away.
But keep up the great work. I cant wait to see the mesh.

Go to advanced search