Search found 134 matches

by Forester
Fri Feb 22, 2019 3:31 pm
Forum: Autodesk 3dsmax
Topic: Foam help please.
Replies: 1
Views: 135

Re: Foam help please.

Here again, it would be helpful to provide much more information about your objectives, and your basic scene construction. This is a very difficult set of questions to provide answers for because not enough information about the basics of the problem is provided. Sorry about this.......... ;) But on...
by Forester
Fri Feb 22, 2019 3:28 pm
Forum: General Discussion
Topic: River foam question.
Replies: 1
Views: 140

Re: River foam question.

Hello Rich0550a1. I've been looking at this question for several days without forming an answer. The difficulty is that the question is not clear enough to provide a good answer. More information is needed. For example, are you referring to the Hybrido simulation engine? (I'm assuming that is true, ...
by Forester
Tue Dec 25, 2018 9:10 am
Forum: General Discussion
Topic: Season's Greetings Christian ! Thomas and OldCode !
Replies: 4
Views: 429

Re: Season's Greetings Christian ! Thomas and OldCode !

Yes, thank you also to Herbert and Katiss
by Forester
Tue Dec 25, 2018 7:43 am
Forum: Finished Work
Topic: Coming up!
Replies: 2
Views: 431

Re: Coming up!

Very nice work, Oldcode!

Looks quite good!
by Forester
Mon Dec 24, 2018 10:05 pm
Forum: General Discussion
Topic: Season's Greetings Christian ! Thomas and OldCode !
Replies: 4
Views: 429

Season's Greetings Christian ! Thomas and OldCode !

Thank you for hosting this forum and hope you had a good year!
:P

Also, thank you Thomas and OldCode! Hope all of you have a very Merry Christmas
by Forester
Sat Dec 22, 2018 1:07 am
Forum: Finished Work
Topic: Been kinda quiet here this last week
Replies: 7
Views: 2692

Re: Been kinda quiet here this last week

David, you must decrease the Density value in the Foam's Domain settings to cause the foam particles to float above the liquid particles. I tend to use Density values of approximately "400" for foam, when a conventional liquid has a Density value of around "1000." Other people us...
by Forester
Fri Dec 21, 2018 1:00 pm
Forum: Python-Scripting
Topic: Change Objects To Grey
Replies: 0
Views: 394

Change Objects To Grey

This is kind of simple and might be dumb, but I find the bright orange yellow color used for "Objects" to be distracting when I am doing a lot of work in Realflow. I get so annoyed with that color that I finally wrote a little batch script to change the color for all objects in my scene to...
by Forester
Fri Dec 21, 2018 12:51 pm
Forum: Finished Work
Topic: Two basic issues with Dyverso Particles
Replies: 2
Views: 237

Re: Two basic issues with Dyverso Particles

For #1, this sounds like something inadvertant in your scene settings, and not a bug. I've been using Dyverso for years and not experienced anything like this, so I think it is not a bug in the program. Like ChristianZ, I wonder if you are using your video card (GPU) for the sim. Sometimes, certain ...
by Forester
Thu Dec 20, 2018 12:18 am
Forum: Finished Work
Topic: Been kinda quiet here this last week
Replies: 7
Views: 2692

Re: Been kinda quiet here this last week

David_VFX, I'm currently working on two Pouring Champagne model sets (plus the Realflow sims, of course). One pouring into a coupe-type glass and the other pouring into a flute-type glass. The close-up versions are much more difficult because of the fine details of the champagne liquid and the foam....
by Forester
Wed Dec 19, 2018 8:40 pm
Forum: Finished Work
Topic: Been kinda quiet here this last week
Replies: 7
Views: 2692

Re: Been kinda quiet here this last week

Hello David_VFX. This one was easy: no special Phython coding or use of Filter Daemons to pass the champagne particles to foam particles. There are two domains - one for champagne and one for foam. The "Foam" is simply the result of a second DY_Domain with its own collection of emitters at...

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