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by tsn
Tue Aug 22, 2017 7:03 am
Forum: RealFlow | Cinema 4D
Topic: Foam in RF for C4d?
Replies: 3
Views: 34

Re: Foam in RF for C4d?

Here's an example scene for you to play with (RF|C4D 2.0, R18, GPU disabled - if you have a good GPU activate it to boost the simulation):

http://bit.ly/2xnegYU

Cheers,
Thomas
by tsn
Tue Aug 22, 2017 6:30 am
Forum: Forum Support
Topic: Private messages takes ages to be sent
Replies: 0
Views: 8

Private messages takes ages to be sent

Is there any way to speed up the sending of PMs? They're often for more than 24h in my outbox before going out to the recipient.
by tsn
Mon Aug 21, 2017 11:46 am
Forum: Cinema 4D
Topic: Real Flow V2 and Octane Crashes
Replies: 18
Views: 312

Re: Real Flow V2 and Octane Crashes

Sorry for my late reply. I somehow missed your post. Anyway, thanks for checking out - I'm surprised and disappointed that it doesn't work. I was pretty convinced that a RF-TFD conflict is the source of all these problems. Did you perhaps try to remove all RF|C4D elements except the mesher? Maybe th...
by tsn
Fri Aug 11, 2017 12:22 pm
Forum: Realflow
Topic: Dyverso Fill Object Interaction with Geometry
Replies: 3
Views: 69

Re: Dyverso Fill Object Interaction with Geometry

You're welcome. Great to hear that your problem has been solved.
by tsn
Thu Aug 10, 2017 4:14 pm
Forum: Realflow
Topic: Dyverso Fill Object Interaction with Geometry
Replies: 3
Views: 69

Re: Dyverso Fill Object Interaction with Geometry

Are you on RF10.1? If yes than it's pretty easy and here's a video that shows you the workflows in RF10.0 (two objects) and RF10.1 (one object). The update on RF10.1 is free and available from the website. I really recommend downloading it, because you'll also get all the new Dyverso materials. http...
by tsn
Tue Aug 08, 2017 8:11 am
Forum: Cinema 4D
Topic: Real Flow V2 and Octane Crashes
Replies: 18
Views: 312

Re: Real Flow V2 and Octane Crashes

Thanks for your suggestions on RF|C4D 2.0. I've passed them over to our developers. We've also been able to reproduce the crashes with multiple GPUs and it seems as if it has something to do with TurbulenceFD. This doesn't mean that TFD is the culprit (in fact it's a super awesome plugin), but it's ...
by tsn
Fri Aug 04, 2017 12:38 pm
Forum: Cinema 4D
Topic: Real Flow V2 and Octane Crashes
Replies: 18
Views: 312

Re: Real Flow V2 and Octane Crashes

Thanks for checking out and your patience. I've reported your observations to our developers and they're now trying to figure out a different solution. The reason for all this trouble is that RF|C4D tends to crash with multiple GPUs of the same type - in your case 2x GTX1080. We're aware of these cr...
by tsn
Fri Aug 04, 2017 7:08 am
Forum: Cinema 4D
Topic: Real Flow V2 and Octane Crashes
Replies: 18
Views: 312

Re: Real Flow V2 and Octane Crashes

Yes, the meshes do only show up at render time. Seems as if this is limitation of C4D's Python implementation. What you can do is to load a single mesh with another Alembic import to do all the look dev. Then you simply transfer the material to the mesh container that will be used by the script for ...
by tsn
Wed Aug 02, 2017 1:09 pm
Forum: Cinema 4D
Topic: Real Flow V2 and Octane Crashes
Replies: 18
Views: 312

Re: Real Flow V2 and Octane Crashes

You're welcome. Sorry for the misunderstanding, but this script doesn't create any meshes, it will just load existing meshes one by one at render time: In the first step you simulate with the RF|C4D plugin as usual and cache your meshes. Then you close the simulation scene and load the one with the ...
by tsn
Tue Aug 01, 2017 3:07 pm
Forum: Cinema 4D
Topic: Real Flow V2 and Octane Crashes
Replies: 18
Views: 312

Re: Real Flow V2 and Octane Crashes

Hey Monty, One of my colleagues has written a short Python script that lets you load Alembic mesh files from RF|C4D (or just RF) one by one at render time. I've added a C4D project file and a description how to use it. It's pretty easy, but you have to be a little careful with paths and names. But i...

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