Search found 6 matches

by Grubby
Tue Jan 01, 2008 4:13 am
Forum: Realflow 4
Topic: Object emerging from water - Realwave & RW_Spash meshing problem?
Replies: 2
Views: 774

Object emerging from water - Realwave & RW_Spash meshing problem?

Thanks I'll take a look... Happy New Year
by Grubby
Mon Dec 31, 2007 7:30 am
Forum: Realflow 4
Topic: Object emerging from water - Realwave & RW_Spash meshing problem?
Replies: 2
Views: 774

Object emerging from water - Realwave & RW_Spash meshing problem?

Hi guys im doing an object emerging from water... pretty much like Billabong's version that he's posted up.. I'm using a Realwave and RW_Splash emitter, it simulates fine and the particles are moving in a nice way... however how do i mesh these 2?... I worked out that you have to add the particle la...
by Grubby
Mon Nov 26, 2007 10:01 am
Forum: fumeFX
Topic: Fume FX Experiment Thread
Replies: 39
Views: 35404

Fume FX Experiment Thread

Thanks.... i found it was something to do with the displaying of the particles.... was set to start from 0.... thanks anyways guys....
by Grubby
Sun Nov 25, 2007 1:14 pm
Forum: fumeFX
Topic: Fume FX Experiment Thread
Replies: 39
Views: 35404

Fume FX Experiment Thread

Hi guys im doing a FumeFx particle scene for an animation of mine... it does the simulation and everything is fine... but when it finishes... i get nothing on my renders... im using Vray 1.0a... and I can't for the life of me figure out why its not rendering?... anyone got any pointers.... quick rep...
by Grubby
Sat Nov 03, 2007 10:07 am
Forum: RF4: Fluid simulation
Topic: Making a face out of fluid - help
Replies: 3
Views: 775

Making a face out of fluid - help

Thanks for the advice.. im about to try now.... so am I right by filling the head with water?... and then make the trail...

Or just make the head and then do the trail like you suggest???
by Grubby
Fri Nov 02, 2007 5:23 pm
Forum: RF4: Fluid simulation
Topic: Making a face out of fluid - help
Replies: 3
Views: 775

Making a face out of fluid - help

I'm trying to make a liquid face come out towards the camera.. perhaps for only a few seconds.... the only way i can think of is to model a head... flip it and then fill with water... however my concern is that when the model moves towards the camera it won't appear to have a 'tail' of liquid... con...

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